Digital Publishing

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SCP (Secure Contain Protect) Transmedia Storytelling

April 3, 2018 roshannon 0

I think it’s safe to say that I have truly never thought about transmedia storytelling before in my life, and definitely have not looked at […]

10: Gotta Catch ‘Em All

April 3, 2018 Sarah Adams 0

Pokémon! For the record, I realize that Jenkins mentions Pokémon in his article–however, he only talks about it briefly, and I had this idea before finishing […]

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10: Transmedia Storytelling and Steven Universe

April 3, 2018 gayoso 0

Like most of my fellow classmates while reading “Searching for the Origami Unicorn” I was reminded of not a movie or an old TV show […]

10: Transmedia Storytelling – Resident Evil Franchise

April 3, 2018 Taj Wilson 0

Resident Evil is a media franchise that started in 1996 with the release of the first video game of the same title. Resident Evil’s platform […]

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8: The Circulation, Delivery, and Spreadability of Video Games

March 22, 2018 gayoso 0

  Since I’ve just hit level six hundred in the popular video “Overwatch” I’m highly inclined to discuss the topic of video games. “Overwatch” is […]

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Creative Commons Search for term “Video Games”

March 1, 2018 roshannon 0

As part of my Creative Commons website search, I began with a search for David Bowie to see what kind of pictures would come up, […]

4: Point and Click Horror Games

February 20, 2018 Sarah Adams 0

For this assignment, I’m investigating point and click games, specifically horror ones. These games vary in their ambition and quality, since most these days are […]

4-Nostalgic Mobile Games: Bringing the Past into the Future

February 20, 2018 Ashleigh Tomcics 0

Lately, I’ve become interested in mobile games as a genre, especially those revamping popular games originally designed for much different platforms. While not hastily defined […]

3: What’s in a name?

February 13, 2018 Sarah Adams 0

Concerning the definition of genre, most of us have turned to one or another class reading for a quote. For my own part, I really […]

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1: Video Games are the new norm of storytelling?

January 30, 2018 turnerb 0

Video Games are inherently more interactive than other forms of media, such as e-books or other forms of digital publications.  Geoffrey Rockwell speaks to video […]

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Sarah Adams (adamssarah)
Molly Aiudi (aiudi)
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Kiera Bertrand (bertrand)
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Emily Dilworth (dilworth)
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Taj Wilson

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