Tag: video games

SCP (Secure Contain Protect) Transmedia Storytelling

I think it’s safe to say that I have truly never thought about transmedia storytelling before in my life, and definitely have not looked at it as a technique that can be used as a form of marketing and tool for prolonged fandom. In the Origami Unicorn, Jenkins writes, “any given product is a point…

10: Gotta Catch ‘Em All

Pokémon! For the record, I realize that Jenkins mentions Pokémon in his article–however, he only talks about it briefly, and I had this idea before finishing the article, so I figure that it’s still fair game. Pokémon is a Japanese franchise, mainly belonging to Nintendo, that started in 1995. At the time that I’m writing this,…

10: Transmedia Storytelling and Steven Universe

Like most of my fellow classmates while reading “Searching for the Origami Unicorn” I was reminded of not a movie or an old TV show but a video. Now I know you may be wondering if I am going to discuss Overwatch again and you’d be completely right. Since Overwatch is the only thing I…

10: Transmedia Storytelling – Resident Evil Franchise

Resident Evil is a media franchise that started in 1996 with the release of the first video game of the same title. Resident Evil’s platform of origin was the original PlayStation gaming console created by Sony. The game was both published and developed by the Japanese video game company Capcom, and falls under the genres…

8: The Circulation, Delivery, and Spreadability of Video Games

  Since I’ve just hit level six hundred in the popular video “Overwatch” I’m highly inclined to discuss the topic of video games. “Overwatch” is a team based first person shooter game released by Blizzard Entertainment back in 2016 and has won a ton of awards and will be the main example in this article….

Creative Commons Search for term “Video Games”

As part of my Creative Commons website search, I began with a search for David Bowie to see what kind of pictures would come up, but was not heavily interested with the results. So I searched “horror”, “penny dreadfuls”, and finally “video games” which gave me a set of results I couldn’t turn away. That…

4: Point and Click Horror Games

For this assignment, I’m investigating point and click games, specifically horror ones. These games vary in their ambition and quality, since most these days are indie games available in places like Steam. They’re also heavily exploration-based—after all, the only thing players can really do is “point” and “click” on their computer screen—though there are plenty…

4-Nostalgic Mobile Games: Bringing the Past into the Future

Lately, I’ve become interested in mobile games as a genre, especially those revamping popular games originally designed for much different platforms. While not hastily defined elsewhere as a genre, I like to think of Nostalgic Franchise Mobile Games as a very niche and Millennial digital genre, where games that are now thought of fondly as…

3: What’s in a name?

Concerning the definition of genre, most of us have turned to one or another class reading for a quote. For my own part, I really like Dirk’s simple explanation of genre conventions—before writing his essay, he says that he found other examples of essays written for students and “looked for common features” (250). He also…

1: Video Games are the new norm of storytelling?

Video Games are inherently more interactive than other forms of media, such as e-books or other forms of digital publications.  Geoffrey Rockwell speaks to video games as a media, stating they are some of the most effective “uses of images, animations, and environmental sound to create a fictional world characterized by navigation”.  If this isn’t…